Celia Pearce co-curated the 2nd IndieCade Indie Games Showcase for E3, along with Sam Robertson, with Stephanie Barish at the helm. For details and press visit www.indiecade.com
Celia Pearce co-curated the 2nd IndieCade Indie Games Showcase for E3, along with Sam Robertson, with Stephanie Barish at the helm. For details and press visit www.indiecade.com
Celia Pearce’s study of Baby Boomer gamers has been published in the April 2008 issue of Games & Culture.
I had an editorial in Game Daily about Ludica’s Digra Paper
Girls Just Wanna Have Fun: Video Game Makers Should Take a Lesson from Nintendo and Market to Women

Celia Pearce/Biography
Celia Pearce is a game designer, author, researcher, teacher, curator and artist, specializing in multiplayer gaming and virtual worlds, independent, art, and alternative game genres, as well as games and gender. She began designing interactive attractions and exhibitions in 1983, and has held academic appointments since 1998. She received her Ph.D. in 2006 from SMARTLab Centre, then at Central Saint Martins College of Art and Design, University of the Arts London. She currently is Assistant Professor of Digital Media in the School of Literature, Communication and Culture at Georgia Tech, where she also directs the Experimental Game Lab and the Emergent Game Group. Her game designs include the award-winning virtual reality attraction Virtual Adventures (for Iwerks and Evans & Sutherland) and the Purple Moon Friendship Adventure Cards for Girls. She is the author or co-author of numerous papers and book chapters, as well as The Interactive Book (Macmillan 1997). She has also curated new media, virtual reality, and game exhibitions and is currently Festival Chair for IndieCade, an international independent games festival and showcase series. She is a co-founder of the Ludica women’s game collective.
The following are blogs to which I contribute on a regular or irregular basis:
Virtual Cultures, covering the sociology, design and community management aspects of massively multiplayer games and virtual worlds (with Ron Meiners)
Ludica Blog , exploring games and gender (with Ludica)
(f)e-mail from abroad, my travel blog which I rarely have time to post to because I’m traveling so much. Most recent post is from my trip to Japan in September.
Game Daily published an article I wrote about the work Ludica presented at Girls Just Wanna Have Fun/Game Daily.